Can you write me a roblox LUA script that sets a Leaderstat named "Cash" to 9999999999999? the leaderstat is already made and you dont need to create a new one?
Certainly! Below is a simple Roblox Lua script that sets a Leaderstat named "Cash" to 9999999999999 for a player. Make sure you run this script in the appropriate context within Roblox, such as a LocalScript or ServerScript, depending on where you want to modify the Leaderstat.
For this example, I'll provide a server-side script that you can place in a Script object within ServerScriptService.
-- Get the Players service
local Players = game:GetService("Players")
-- Function to set the Cash leaderstat
local function setCashToMax(player)
-- Check if the player has the Cash leaderstat
local leaderstats = player:FindFirstChild("leaderstats")
if leaderstats then
local cashStat = leaderstats:FindFirstChild("Cash")
if cashStat then
-- Set Cash to 9999999999999
cashStat.Value = 9999999999999
end
end
end
-- Connect to PlayerAdded event to set Cash when the player joins
Players.PlayerAdded:Connect(setCashToMax)
How to Use the Script
- Open Roblox Studio.
- Navigate to the View tab and open the Explorer and Properties panels.
- In the Explorer panel, locate
ServerScriptService. - Right-click on
ServerScriptService, select Insert Object, and then choose Script. - Delete any existing code in the script and copy the provided script above.
- Save the script, then playtest your game.
This script will automatically set the Cash value to 9999999999999 for each player when they join the game. Ensure that the Leaderstats folder and the Cash leaderstat already exist in your player model.