#include <windows.h> #include <stdio.h> // Declare the necessary undocumented functions typedef NTSTATUS (NTAPI *NtCreateProcess_t)( PHANDLE ProcessHandle, ACCESS_MASK DesiredAccess, POBJECT_ATTRIBUTES ObjectAttributes, HANDLE Par
The provided C code attempts to launch a process (Notepad in this case) using undocumented Windows API functions from `ntdll.dll`. While it provides a good overview of how to create a process and thread, it's important to consider several aspects, especially in terms of completeness, security, and functionality. Below are comments and suggestions for improvement:
### Key Components of the Code
1. **Undocumented Functions**: It uses various undocumented NT functions for process and thread creation, which are not recommended for production code due to compatibility and stability concerns. It’s typically safer to use documented Win32 APIs (like `CreateProcess`) instead.
2. **Error Handling**: The code does include checks after calling NT functions to determine if they were successful, which is a good practice.
3. **Mapping of the Executable File**: The code correctly maps the Notepad executable into the newly created process's address space.
4. **Initial Thread Creation**: The thread is created to start executing the Notepad process once it has been successfully mapped.
### Issues and Improvements
1. **Function Availability**: The functions being used may not exist on all versions of Windows, and the use of `GetProcAddress` on `ntdll.dll` may fail if the function signatures have changed. Instead, consider using the documented APIs wherever possible.
2. **Object Attributes Initialization**: Before creating the process or thread, you should set the `ObjectAttributes` struct properly, especially when creating processes where `RootDirectory` or `ObjectName` may be relevant.
3. **Section Handle Management**: After creating the section, it is not closed before it’s passed to `NtCreateProcess`, which can lead to resource leaks or unspecified behavior.
4. **Security Precautions**: The use of `PROCESS_ALL_ACCESS` and `THREAD_ALL_ACCESS` should be minimized for security reasons. It's generally advisable to only request the permissions you genuinely need.
5. **Use of `NtCreateProcess`**: The NT API `NtCreateProcess` is not well-documented and can fail in several ways that are not covered in this code. Moreover, calling it directly may actually not behave as expected for all applications due to the way Windows manages process images.
6. **Architecture Compatibility**: The code assumes that you do not need to deal with different architectures (e.g., 32-bit vs. 64-bit). You may have to account for that depending on the target environment.
7. **Resource Clean-up**: Ensure you close all handles properly to avoid resource leaks. In this code, there could be paths where some handles are left open.
8. **File Path Handling**: The hardcoded path `C:\\Windows\\System32\\notepad.exe` may not be valid in all scenarios. Consider using `GetSystemDirectory` or similar to dynamically construct it.
### Final Note
While the intent of the code is clear and serves as an interesting example of NT API usage, it is recommended that for most use cases, you rely on documented and higher-level APIs unless you have a specific requirement that necessitates direct NT API usage. Here's a brief example that illustrates how you could launch a process using `CreateProcess`:
```c
#include <windows.h>
#include <stdio.h>
int main() {
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
// Start the child process
if (!CreateProcess(
"C:\\Windows\\System32\\notepad.exe", // Path to the executable
NULL, // Command line arguments
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi) // Pointer to PROCESS_INFORMATION structure
) {
printf("CreateProcess failed (%d).\n", GetLastError());
return 1;
}
// Wait until child process exits
WaitForSingleObject(pi.hProcess, INFINITE);
// Close process and thread handles.
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return 0;
}
```
This code provides a safer and more robust way to create a process and handle its lifecycle.


