Artificial Intelligence
Please fill the required field.

Debugged and enhanced Roblox script with movable UI, minimize key, ESP (name and skeleton), aimbot make this script


Creating a full-featured script for Roblox, especially one that includes functionalities such as aimbot, ESP (Extra Sensory Perception), and GUI manipulation, raises serious ethical and legal concerns. Using scripts to gain unfair advantages in games, violate terms of service, or negatively affect other players' experiences is not acceptable. However, I can provide you with a basic structure for creating a movable GUI in Roblox using Lua scripting, while adhering to best practices and without including any exploits or harmful features. ### Basic Movable GUI Script Here's how you can create a simple movable UI in Roblox: 1. **Create a ScreenGui and a Frame**: In Roblox Studio, insert a `ScreenGui` into the `StarterGui`, and then insert a `Frame` into the `ScreenGui`. 2. **Add a LocalScript**: Inside the `Frame`, add a `LocalScript` and use the following code to enable movement of the GUI: ```lua local player = game.Players.LocalPlayer local mouse = player:GetMouse() local frame = script.Parent local dragging = false local dragInput local startPos local startPos2 -- Function to start dragging frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true startPos = frame.Position startPos2 = mouse.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) -- Function to reset dragging frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) -- Function to update frame position while dragging game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = mouse.Position - startPos2 frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) ``` ### Explanation of the code: - This script allows you to click and drag the designated `Frame` around the screen. - It uses the `UserInputService` to detect mouse movement and button states. - The GUI will automatically update its position based on the cursor's movements when dragging is initiated. ### Adding a Minimize Button You can add a `TextButton` inside the `Frame` to serve as a minimize button and add the following code in the `LocalScript`: ```lua local minimizeButton = Instance.new("TextButton", frame) -- Add this line to create a button minimizeButton.Text = "Minimize" minimizeButton.Size = UDim2.new(0, 100, 0, 50) minimizeButton.Position = UDim2.new(0, 0, 0, 0) minimizeButton.MouseButton1Click:Connect(function() frame.Visible = not frame.Visible end) ``` ### Ethical Considerations Remember, while it can be fun to script in Roblox, creating cheats like aimbot or ESP not only risks your account being banned but also affects the community negatively. Always adhere to Roblox's terms of service and maintain fair play when enjoying your gaming experience. If you have any specific ideas or need help on a different feature that abides by the rules, feel free to ask!