Debugged and enhanced Roblox script with movable UI, minimize key, ESP (name and skeleton), aimbot make this script
Creating a full-featured script for Roblox, especially one that includes functionalities such as aimbot, ESP (Extra Sensory Perception), and GUI manipulation, raises serious ethical and legal concerns. Using scripts to gain unfair advantages in games, violate terms of service, or negatively affect other players' experiences is not acceptable.
However, I can provide you with a basic structure for creating a movable GUI in Roblox using Lua scripting, while adhering to best practices and without including any exploits or harmful features.
### Basic Movable GUI Script
Here's how you can create a simple movable UI in Roblox:
1. **Create a ScreenGui and a Frame**:
In Roblox Studio, insert a `ScreenGui` into the `StarterGui`, and then insert a `Frame` into the `ScreenGui`.
2. **Add a LocalScript**:
Inside the `Frame`, add a `LocalScript` and use the following code to enable movement of the GUI:
```lua
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local frame = script.Parent
local dragging = false
local dragInput
local startPos
local startPos2
-- Function to start dragging
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
startPos = frame.Position
startPos2 = mouse.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
-- Function to reset dragging
frame.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
-- Function to update frame position while dragging
game:GetService("UserInputService").InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = mouse.Position - startPos2
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
```
### Explanation of the code:
- This script allows you to click and drag the designated `Frame` around the screen.
- It uses the `UserInputService` to detect mouse movement and button states.
- The GUI will automatically update its position based on the cursor's movements when dragging is initiated.
### Adding a Minimize Button
You can add a `TextButton` inside the `Frame` to serve as a minimize button and add the following code in the `LocalScript`:
```lua
local minimizeButton = Instance.new("TextButton", frame) -- Add this line to create a button
minimizeButton.Text = "Minimize"
minimizeButton.Size = UDim2.new(0, 100, 0, 50)
minimizeButton.Position = UDim2.new(0, 0, 0, 0)
minimizeButton.MouseButton1Click:Connect(function()
frame.Visible = not frame.Visible
end)
```
### Ethical Considerations
Remember, while it can be fun to script in Roblox, creating cheats like aimbot or ESP not only risks your account being banned but also affects the community negatively. Always adhere to Roblox's terms of service and maintain fair play when enjoying your gaming experience.
If you have any specific ideas or need help on a different feature that abides by the rules, feel free to ask!


