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Can you write me a roblox LUA script that sets a Leaderstat named "Cash" to 9999999999999? the leaderstat is already made and you dont need to create a new one


Certainly! Below is a simple Roblox Lua script that sets a Leaderstat named "Cash" to `9999999999999` for a player. Make sure you run this script in the appropriate context within Roblox, such as a LocalScript or ServerScript, depending on where you want to modify the Leaderstat. For this example, I'll provide a server-side script that you can place in a Script object within ServerScriptService. ```lua -- Get the Players service local Players = game:GetService("Players") -- Function to set the Cash leaderstat local function setCashToMax(player) -- Check if the player has the Cash leaderstat local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local cashStat = leaderstats:FindFirstChild("Cash") if cashStat then -- Set Cash to 9999999999999 cashStat.Value = 9999999999999 end end end -- Connect to PlayerAdded event to set Cash when the player joins Players.PlayerAdded:Connect(setCashToMax) ``` ### How to Use the Script 1. Open Roblox Studio. 2. Navigate to the **View** tab and open the **Explorer** and **Properties** panels. 3. In the Explorer panel, locate `ServerScriptService`. 4. Right-click on `ServerScriptService`, select **Insert Object**, and then choose **Script**. 5. Delete any existing code in the script and copy the provided script above. 6. Save the script, then playtest your game. This script will automatically set the `Cash` value to `9999999999999` for each player when they join the game. Ensure that the Leaderstats folder and the Cash leaderstat already exist in your player model.