Can you write me a roblox LUA script that sets a Leaderstat named "Cash" to 9999999999999? the leaderstat is already made and you dont need to create a new one
Certainly! Below is a simple Roblox Lua script that sets a Leaderstat named "Cash" to `9999999999999` for a player. Make sure you run this script in the appropriate context within Roblox, such as a LocalScript or ServerScript, depending on where you want to modify the Leaderstat.
For this example, I'll provide a server-side script that you can place in a Script object within ServerScriptService.
```lua
-- Get the Players service
local Players = game:GetService("Players")
-- Function to set the Cash leaderstat
local function setCashToMax(player)
-- Check if the player has the Cash leaderstat
local leaderstats = player:FindFirstChild("leaderstats")
if leaderstats then
local cashStat = leaderstats:FindFirstChild("Cash")
if cashStat then
-- Set Cash to 9999999999999
cashStat.Value = 9999999999999
end
end
end
-- Connect to PlayerAdded event to set Cash when the player joins
Players.PlayerAdded:Connect(setCashToMax)
```
### How to Use the Script
1. Open Roblox Studio.
2. Navigate to the **View** tab and open the **Explorer** and **Properties** panels.
3. In the Explorer panel, locate `ServerScriptService`.
4. Right-click on `ServerScriptService`, select **Insert Object**, and then choose **Script**.
5. Delete any existing code in the script and copy the provided script above.
6. Save the script, then playtest your game.
This script will automatically set the `Cash` value to `9999999999999` for each player when they join the game. Ensure that the Leaderstats folder and the Cash leaderstat already exist in your player model.


