Artificial Intelligence
Please fill the required field.

can u make a script that can fly on roblox?


Certainly! In Roblox, you can create a script that allows a player to fly by modifying their character's Humanoid properties. Below is a simple script that enables fly mechanics. This script should be placed in a LocalScript within StarterPlayerScripts or StarterCharacterScripts. Here’s a sample flying script: ```lua local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local flying = false local flySpeed = 50 local bodyVelocity local function fly() flying = true -- Create a BodyVelocity object bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 0, 0) bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000) bodyVelocity.Parent = character.PrimaryPart -- Flying loop while flying do local userInput = game:GetService("UserInputService") local direction = Vector3.new() if userInput:IsKeyDown(Enum.KeyCode.W) then direction = direction + workspace.CurrentCamera.CFrame.LookVector end if userInput:IsKeyDown(Enum.KeyCode.S) then direction = direction - workspace.CurrentCamera.CFrame.LookVector end if userInput:IsKeyDown(Enum.KeyCode.A) then direction = direction - workspace.CurrentCamera.CFrame.RightVector end if userInput:IsKeyDown(Enum.KeyCode.D) then direction = direction + workspace.CurrentCamera.CFrame.RightVector end if userInput:IsKeyDown(Enum.KeyCode.Space) then bodyVelocity.Velocity = Vector3.new(direction.X, flySpeed, direction.Z) elseif userInput:IsKeyDown(Enum.KeyCode.LeftControl) then bodyVelocity.Velocity = Vector3.new(direction.X, -flySpeed, direction.Z) else bodyVelocity.Velocity = Vector3.new(direction.X, 0, direction.Z) end wait(0.1) -- Reducing the loop speed to avoid overloading the performance end -- Destroy BodyVelocity when flying stops bodyVelocity:Destroy() end local function stopFlying() flying = false end local userInputService = game:GetService("UserInputService") -- Toggle flying when pressing a specific key (F in this case) userInputService.InputBegan:Connect(function(input, gameProcessedEvent) if not gameProcessedEvent then if input.KeyCode == Enum.KeyCode.F then if flying then stopFlying() else fly() end end end end) -- Clean up when the player character is removed character.AncestryChanged:Connect(function(_, parent) if not parent then stopFlying() end end) ``` ### How to Use: 1. **Insert a LocalScript**: Open Roblox Studio and navigate to the Explorer panel. Go to `StarterPlayer` > `StarterPlayerScripts`, right-click it, and insert a new `LocalScript`. 2. **Copy the Code**: Paste the code provided above into the LocalScript. 3. **Test Your Game**: Play your game in Studio mode. Press "F" to toggle the fly mode on and off. You can control your flight direction using W, A, S, D keys and can ascend using the Spacebar or descend using the Left Control key. ### Important Note: Make sure your game's settings allow for LocalScripts, and you have the necessary permissions to run scripts. Also, if this script is used in a game that has server-sided checks on flying (anti-cheat), it may not work or may lead to being flagged. Always consider the game design and rules when modifying player mechanics.