can you make me a limbus macro that looks at the screen and picks actions based on what is displayed please
Creating a macro that interacts with the screen and makes decisions based on what it sees can be a complex task, especially since it involves image recognition and possibly interfacing with the game's API or memory. However, I can guide you through a simple conceptual approach using pseudocode, which you can adapt based on the tools or programming language you're using.
### Conceptual Approach
1. **Screen Capture**: You need a way to capture the contents of the game screen.
2. **Image Recognition**: Use a library to analyze the captured image to identify what is displayed.
3. **Action Decision**: Based on the identified content, decide what actions to take.
4. **Execution of Actions**: Simulate key presses or mouse clicks to perform the chosen actions.
### Example Pseudocode
Here's an example of how you might structure your macro:
```python
import time
import cv2 # OpenCV for image processing
import numpy as np
import pyautogui # For simulating keyboard and mouse input
# Load reference images for what you want to recognize
action_image_1 = cv2.imread('action1.png')
action_image_2 = cv2.imread('action2.png')
def capture_screen():
# Capture the screen and return an image
screen = pyautogui.screenshot()
return cv2.cvtColor(np.array(screen), cv2.COLOR_RGB2BGR)
def find_action(screen_image):
# Check for action_image_1 in screen_image
result1 = cv2.matchTemplate(screen_image, action_image_1, cv2.TM_CCOEFF_NORMED)
result2 = cv2.matchTemplate(screen_image, action_image_2, cv2.TM_CCOEFF_NORMED)
threshold = 0.8 # Adjust this threshold based on your needs
if np.any(result1 >= threshold):
return 'action1' # Return identifier for action 1
elif np.any(result2 >= threshold):
return 'action2' # Return identifier for action 2
return None
def perform_action(action):
if action == 'action1':
pyautogui.press('a') # Replace 'a' with the actual key you want to simulate
elif action == 'action2':
pyautogui.press('b') # Replace 'b' with the actual key you want to simulate
while True:
screen = capture_screen()
action = find_action(screen)
if action:
perform_action(action)
# Wait for a short time before the next iteration
time.sleep(0.5) # Adjust as needed
```
### Important Notes
1. **Dependencies**: You'll need to install the required libraries (`opencv-python`, `numpy`, and `pyautogui`).
2. **Images**: You'll need to provide images (`action1.png`, `action2.png`) that the program can use to recognize what is on the screen.
3. **Legality**: Check the game's terms of service to ensure that using a macro or automation tool does not violate any rules.
4. **Environment**: This pseudocode is for a generic Python environment and may need adjustments if you're working in a different context or using a different programming language.
This is a basic outline to help you get started. Depending on your specific use case and environment, further customizations and improvements might be necessary.


